A template, not a system to copy. The method is fixed, the answers are yours. Build a game model from your own players and your own decisions.
How to use it. Pick your code, then take the six moments in turn. Inside every moment sit the situations it is made of, folded away until you want them, and you can add a situation of your own to any moment. Open one and write the principles your players follow in it, as many as you want. The few beside the question are examples only, there to start you off, and nothing here is ticked. Then add the detail in your own words underneath. Gold marks the fixed method, navy marks where you fill in your own answers. If you would rather see a finished one before you start, use Example Model at the bottom of the page.
Code
The method is the same in both codes. This changes the wording and the options that differ.
1
Know Your Players
Be honest. Not who you wish you had, who you actually have.
Strengths in this group
Limitations to build around
2
The Six Moments
Every game of hurling breaks into these six moments. This is the lens you view everything through, and it does not change.
The Restart. The ball is dead and one team restarts it.
Contesting Possession. Neither team has the ball, in the air and on the ground.
Transition to Attack. You have won the ball in your own half.
Attacking. You have the ball in the opposition half.
Transition to Defence. You have lost the ball in the opposition half.
Defending. The opposition have the ball in your half.
3
The Situations And Your Principles
Open the situations inside each moment, and under each one write the principles your players follow there. That is the layer a player stands in on a Sunday. Keep them simple. A principle you cannot remember is a principle your players will never use. Add a situation of your own to any moment that needs one.
Next step. Take each principle into the Games and Playbook Designer, and build the games that force it to appear in training and the plays that make it exact. Start with the one or two moments that matter most right now. Print the Team Sheet to hand the model to your players on one page.